using OpenBlock.Core;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace OpenBlock.GUI.Panels
{
    public class LevelSelectPanel : BasePanel
    {
        public void OnTempWorldSelectionEnterClick()
        {
            manager.CloseAll();
            GameManager.Instance.LoadWorld();
        }
        public void OnBackButtonClick()
        {
            manager.CloseCurrentPanel();
        }
    }
}
